feat: seasonal decoration overlay + logo animation, admin site-theme config page
This commit is contained in:
285
ui/src/lib/components/SeasonalDecoration.svelte
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285
ui/src/lib/components/SeasonalDecoration.svelte
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<script lang="ts">
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/**
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* SeasonalDecoration — full-viewport canvas particle overlay.
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*
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* Modes:
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* snow — white circular snowflakes drifting down with gentle sway
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* sakura — pink/white ellipse petals falling and rotating
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* fireflies — small glowing dots floating up, pulsing opacity
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* leaves — orange/red/yellow tear-drop shapes tumbling down
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* stars — white stars twinkling in place (fixed positions, opacity animation)
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*/
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type Mode = 'snow' | 'sakura' | 'fireflies' | 'leaves' | 'stars';
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interface Props { mode: Mode }
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let { mode }: Props = $props();
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let canvas = $state<HTMLCanvasElement | null>(null);
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let raf = 0;
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// ── Particle types ──────────────────────────────────────────────────────
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interface Particle {
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x: number; y: number; r: number;
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vx: number; vy: number;
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angle: number; vAngle: number;
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opacity: number; vOpacity: number;
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color: string;
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// star-specific
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twinkleOffset?: number;
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}
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// ── Palette helpers ──────────────────────────────────────────────────────
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function rand(min: number, max: number) { return min + Math.random() * (max - min); }
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function randInt(min: number, max: number) { return Math.floor(rand(min, max + 1)); }
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const SNOW_COLORS = ['rgba(255,255,255,0.85)', 'rgba(200,220,255,0.75)', 'rgba(220,235,255,0.8)'];
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const SAKURA_COLORS = ['rgba(255,182,193,0.85)', 'rgba(255,200,210,0.8)', 'rgba(255,240,245,0.9)', 'rgba(255,160,180,0.75)'];
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const FIREFLY_COLORS = ['rgba(180,255,100,0.9)', 'rgba(220,255,150,0.85)', 'rgba(255,255,180,0.8)'];
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const LEAF_COLORS = ['rgba(210,80,20,0.85)', 'rgba(190,120,30,0.8)', 'rgba(220,160,40,0.85)', 'rgba(180,60,10,0.8)', 'rgba(240,140,30,0.9)'];
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const STAR_COLORS = ['rgba(255,255,255,0.9)', 'rgba(255,240,180,0.85)', 'rgba(180,210,255,0.8)'];
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// ── Spawn helpers ────────────────────────────────────────────────────────
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function spawnSnow(W: number, H: number): Particle {
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return {
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x: rand(0, W), y: rand(-H * 0.2, -4),
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r: rand(1.5, 5),
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vx: rand(-0.4, 0.4), vy: rand(0.6, 2.0),
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angle: 0, vAngle: 0,
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opacity: rand(0.5, 1), vOpacity: 0,
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color: SNOW_COLORS[randInt(0, SNOW_COLORS.length - 1)],
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};
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}
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function spawnSakura(W: number, H: number): Particle {
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return {
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x: rand(0, W), y: rand(-H * 0.2, -4),
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r: rand(3, 7),
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vx: rand(-0.6, 0.6), vy: rand(0.5, 1.6),
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angle: rand(0, Math.PI * 2), vAngle: rand(-0.03, 0.03),
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opacity: rand(0.6, 1), vOpacity: 0,
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color: SAKURA_COLORS[randInt(0, SAKURA_COLORS.length - 1)],
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};
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}
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function spawnFirefly(W: number, H: number): Particle {
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return {
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x: rand(0, W), y: rand(H * 0.3, H),
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r: rand(1.5, 3.5),
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vx: rand(-0.3, 0.3), vy: rand(-0.8, -0.2),
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angle: 0, vAngle: 0,
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opacity: rand(0.2, 0.8), vOpacity: rand(0.008, 0.025) * (Math.random() < 0.5 ? 1 : -1),
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color: FIREFLY_COLORS[randInt(0, FIREFLY_COLORS.length - 1)],
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};
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}
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function spawnLeaf(W: number, H: number): Particle {
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return {
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x: rand(0, W), y: rand(-H * 0.2, -4),
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r: rand(4, 9),
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vx: rand(-1.2, 1.2), vy: rand(0.8, 2.5),
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angle: rand(0, Math.PI * 2), vAngle: rand(-0.05, 0.05),
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opacity: rand(0.6, 1), vOpacity: 0,
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color: LEAF_COLORS[randInt(0, LEAF_COLORS.length - 1)],
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};
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}
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function spawnStar(W: number, H: number): Particle {
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return {
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x: rand(0, W), y: rand(0, H),
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r: rand(0.8, 2.5),
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vx: 0, vy: 0,
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angle: 0, vAngle: 0,
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opacity: rand(0.1, 0.9),
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vOpacity: rand(0.004, 0.015) * (Math.random() < 0.5 ? 1 : -1),
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color: STAR_COLORS[randInt(0, STAR_COLORS.length - 1)],
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twinkleOffset: rand(0, Math.PI * 2),
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};
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}
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// ── Draw helpers ─────────────────────────────────────────────────────────
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function drawSnow(ctx: CanvasRenderingContext2D, p: Particle) {
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ctx.beginPath();
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ctx.arc(p.x, p.y, p.r, 0, Math.PI * 2);
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ctx.fillStyle = p.color;
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ctx.globalAlpha = p.opacity;
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ctx.fill();
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}
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function drawSakura(ctx: CanvasRenderingContext2D, p: Particle) {
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ctx.save();
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ctx.translate(p.x, p.y);
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ctx.rotate(p.angle);
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ctx.beginPath();
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ctx.ellipse(0, 0, p.r * 1.8, p.r, 0, 0, Math.PI * 2);
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ctx.fillStyle = p.color;
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ctx.globalAlpha = p.opacity;
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ctx.fill();
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ctx.restore();
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}
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function drawFirefly(ctx: CanvasRenderingContext2D, p: Particle) {
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// Glow effect: large soft circle + small bright core
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const grd = ctx.createRadialGradient(p.x, p.y, 0, p.x, p.y, p.r * 4);
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grd.addColorStop(0, p.color);
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grd.addColorStop(1, 'rgba(0,0,0,0)');
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ctx.beginPath();
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ctx.arc(p.x, p.y, p.r * 4, 0, Math.PI * 2);
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ctx.fillStyle = grd;
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ctx.globalAlpha = p.opacity * 0.6;
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ctx.fill();
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ctx.beginPath();
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ctx.arc(p.x, p.y, p.r, 0, Math.PI * 2);
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ctx.fillStyle = p.color;
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ctx.globalAlpha = p.opacity;
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ctx.fill();
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}
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function drawLeaf(ctx: CanvasRenderingContext2D, p: Particle) {
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ctx.save();
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ctx.translate(p.x, p.y);
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ctx.rotate(p.angle);
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ctx.beginPath();
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ctx.moveTo(0, -p.r * 1.5);
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ctx.bezierCurveTo(p.r * 1.2, -p.r * 0.5, p.r * 1.2, p.r * 0.5, 0, p.r * 1.5);
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ctx.bezierCurveTo(-p.r * 1.2, p.r * 0.5, -p.r * 1.2, -p.r * 0.5, 0, -p.r * 1.5);
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ctx.fillStyle = p.color;
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ctx.globalAlpha = p.opacity;
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ctx.fill();
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ctx.restore();
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}
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function drawStar(ctx: CanvasRenderingContext2D, p: Particle, t: number) {
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const pulse = 0.5 + 0.5 * Math.sin(t * 0.002 + (p.twinkleOffset ?? 0));
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ctx.beginPath();
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ctx.arc(p.x, p.y, p.r, 0, Math.PI * 2);
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ctx.fillStyle = p.color;
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ctx.globalAlpha = p.opacity * pulse;
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ctx.fill();
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}
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// ── Particle count by mode ────────────────────────────────────────────────
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const COUNT: Record<Mode, number> = {
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snow: 120, sakura: 60, fireflies: 50, leaves: 45, stars: 150,
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};
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// ── Main effect ──────────────────────────────────────────────────────────
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$effect(() => {
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if (!canvas) return;
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const ctx = canvas.getContext('2d');
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if (!ctx) return;
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let W = window.innerWidth;
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let H = window.innerHeight;
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canvas.width = W;
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canvas.height = H;
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const onResize = () => {
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W = window.innerWidth;
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H = window.innerHeight;
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canvas!.width = W;
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canvas!.height = H;
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// Reseed stars on resize since they're positionally fixed
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if (mode === 'stars') {
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particles.length = 0;
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for (let i = 0; i < COUNT.stars; i++) particles.push(spawnStar(W, H));
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}
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};
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window.addEventListener('resize', onResize);
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const n = COUNT[mode];
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const particles: Particle[] = [];
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// Pre-scatter initial particles across the full height
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for (let i = 0; i < n; i++) {
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let p: Particle;
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switch (mode) {
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case 'snow': p = spawnSnow(W, H); p.y = rand(0, H); break;
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case 'sakura': p = spawnSakura(W, H); p.y = rand(0, H); break;
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case 'fireflies': p = spawnFirefly(W, H); break;
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case 'leaves': p = spawnLeaf(W, H); p.y = rand(0, H); break;
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case 'stars': p = spawnStar(W, H); break;
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}
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particles.push(p);
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}
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let t = 0;
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function tick() {
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ctx!.clearRect(0, 0, W, H);
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ctx!.save();
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for (let i = 0; i < particles.length; i++) {
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const p = particles[i];
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switch (mode) {
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case 'snow': {
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// Gentle horizontal sway
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p.vx = Math.sin(t * 0.001 + p.y * 0.01) * 0.5;
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p.x += p.vx; p.y += p.vy;
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if (p.y > H + 10) particles[i] = spawnSnow(W, H);
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else drawSnow(ctx!, p);
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break;
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}
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case 'sakura': {
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p.vx = Math.sin(t * 0.0008 + p.y * 0.008) * 0.8;
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p.x += p.vx; p.y += p.vy;
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p.angle += p.vAngle;
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if (p.y > H + 20) particles[i] = spawnSakura(W, H);
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else drawSakura(ctx!, p);
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break;
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}
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case 'fireflies': {
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p.x += p.vx + Math.sin(t * 0.002 + i) * 0.3;
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p.y += p.vy;
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p.opacity += p.vOpacity;
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if (p.opacity >= 1) { p.opacity = 1; p.vOpacity *= -1; }
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if (p.opacity <= 0.1) { p.opacity = 0.1; p.vOpacity *= -1; }
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if (p.y < -10) particles[i] = spawnFirefly(W, H);
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else drawFirefly(ctx!, p);
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break;
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}
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case 'leaves': {
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p.vx = Math.sin(t * 0.001 + p.y * 0.01) * 1.2 + p.vx * 0.02;
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p.x += p.vx; p.y += p.vy;
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p.angle += p.vAngle;
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if (p.y > H + 20) particles[i] = spawnLeaf(W, H);
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else drawLeaf(ctx!, p);
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break;
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}
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case 'stars': {
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drawStar(ctx!, p, t);
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break;
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}
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}
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}
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ctx!.restore();
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t++;
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raf = requestAnimationFrame(tick);
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}
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raf = requestAnimationFrame(tick);
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return () => {
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cancelAnimationFrame(raf);
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window.removeEventListener('resize', onResize);
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};
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});
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</script>
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<!--
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Fixed full-viewport overlay, pointer-events-none so all clicks pass through.
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z-index 40 keeps it below the sticky nav (z-50) but above page content.
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-->
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<canvas
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bind:this={canvas}
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class="fixed inset-0 z-40 pointer-events-none"
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aria-hidden="true"
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></canvas>
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@@ -2498,6 +2498,90 @@ export async function getUserStats(
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};
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}
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// ─── Site Config ─────────────────────────────────────────────────────────────
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//
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// A single singleton record in the `site_config` collection holds global
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// display settings (seasonal decoration, logo animation, etc.).
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// The record is lazily created on first write; reads return safe defaults if
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// the collection/record doesn't exist yet.
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export interface SiteConfig {
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/** Seasonal decoration particle effect: null = off */
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decoration: 'snow' | 'sakura' | 'fireflies' | 'leaves' | 'stars' | null;
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/** Special CSS class applied to the nav logo text */
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logoAnimation: 'none' | 'glow' | 'rainbow' | 'pulse' | 'shimmer';
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/** Human-readable label for the current event/season shown in a small badge */
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eventLabel: string;
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}
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const SITE_CONFIG_DEFAULTS: SiteConfig = {
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decoration: null,
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logoAnimation: 'none',
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eventLabel: '',
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};
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// In-memory short cache so every SSR request doesn't hammer PocketBase
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let _siteConfigCache: { value: SiteConfig; exp: number } | null = null;
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const SITE_CONFIG_CACHE_TTL = 60_000; // 60 seconds
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export async function getSiteConfig(): Promise<SiteConfig> {
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if (_siteConfigCache && Date.now() < _siteConfigCache.exp) {
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return _siteConfigCache.value;
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}
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try {
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const list = await pbGet<{ items: Array<{ id: string } & SiteConfig> }>(
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'/api/collections/site_config/records?perPage=1'
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);
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const row = list.items?.[0];
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const value: SiteConfig = row
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? {
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decoration: row.decoration ?? null,
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logoAnimation: row.logoAnimation ?? 'none',
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eventLabel: row.eventLabel ?? '',
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}
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: { ...SITE_CONFIG_DEFAULTS };
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_siteConfigCache = { value, exp: Date.now() + SITE_CONFIG_CACHE_TTL };
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return value;
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} catch {
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// Collection may not exist yet — return defaults silently
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return { ...SITE_CONFIG_DEFAULTS };
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}
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}
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export async function saveSiteConfig(patch: Partial<SiteConfig>): Promise<void> {
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// Bust cache
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_siteConfigCache = null;
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// Ensure collection exists and find the singleton record
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let existingId: string | null = null;
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try {
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const list = await pbGet<{ items: Array<{ id: string }> }>(
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'/api/collections/site_config/records?perPage=1'
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);
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existingId = list.items?.[0]?.id ?? null;
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} catch {
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// Collection doesn't exist yet — create it via PocketBase API
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await pbPost('/api/collections', {
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name: 'site_config',
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type: 'base',
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fields: [
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{ name: 'decoration', type: 'text' },
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{ name: 'logoAnimation', type: 'text' },
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{ name: 'eventLabel', type: 'text' },
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],
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});
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}
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if (existingId) {
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await pbPatch(`/api/collections/site_config/records/${existingId}`, patch);
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} else {
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await pbPost('/api/collections/site_config/records', {
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...SITE_CONFIG_DEFAULTS,
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...patch,
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});
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}
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}
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// ─── AI Jobs ──────────────────────────────────────────────────────────────────
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const AI_JOBS_CACHE_KEY = 'admin:ai_jobs';
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