feat: stream/generate audio mode toggle
Add a user-selectable playback mode stored in user_settings: - 'stream' (default): /api/audio-stream starts playing within seconds, saves to MinIO concurrently — low latency - 'generate': queue runner task, poll until full audio is ready in MinIO, then play via presigned URL — legacy behaviour UI toggles in two places: - AudioPlayer idle pill: compact '· Stream / · Generate' inline next to voice name and estimated duration - ListeningMode controls row: pill alongside Auto, Announce, Sleep; disabled and grayed out for CF AI voices (batch-only, no streaming) startPlayback() now branches on audioStore.audioMode for non-CF AI voices; generate mode uses the same runner task + progress bar flow as CF AI but without the preview clip. PocketBase: audio_mode text field added to user_settings on pb.libnovel.cc (live) and in pb-init-v3.sh (create block + add_field migration line).
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@@ -76,6 +76,7 @@ export interface PBUserSettings {
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font_family?: string;
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font_size?: number;
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announce_chapter?: boolean;
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audio_mode?: string;
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updated?: string;
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}
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@@ -1013,7 +1014,7 @@ export async function getSettings(
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export async function saveSettings(
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sessionId: string,
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settings: { autoNext: boolean; voice: string; speed: number; theme?: string; locale?: string; fontFamily?: string; fontSize?: number; announceChapter?: boolean },
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settings: { autoNext: boolean; voice: string; speed: number; theme?: string; locale?: string; fontFamily?: string; fontSize?: number; announceChapter?: boolean; audioMode?: string },
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userId?: string
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): Promise<void> {
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const existing = await listOne<PBUserSettings & { id: string }>(
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@@ -1033,6 +1034,7 @@ export async function saveSettings(
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if (settings.fontFamily !== undefined) payload.font_family = settings.fontFamily;
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if (settings.fontSize !== undefined) payload.font_size = settings.fontSize;
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if (settings.announceChapter !== undefined) payload.announce_chapter = settings.announceChapter;
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if (settings.audioMode !== undefined) payload.audio_mode = settings.audioMode;
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if (userId) payload.user_id = userId;
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if (existing) {
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