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Author SHA1 Message Date
root
a3a218fef1 fix: float circle releases pointer capture on pointerup/cancel so page stays responsive
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2026-04-11 23:56:14 +05:00

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@@ -981,7 +981,7 @@
let floatMoved = $state(false);
function onFloatPointerDown(e: PointerEvent) {
e.preventDefault();
e.stopPropagation();
floatDragging = true;
floatMoved = false;
floatDragStart = { mx: e.clientX, my: e.clientY, ox: audioStore.floatPos.x, oy: audioStore.floatPos.y };
@@ -1000,12 +1000,14 @@
};
audioStore.floatPos = clampFloatPos(raw.x, raw.y);
}
function onFloatPointerUp() {
function onFloatPointerUp(e: PointerEvent) {
if (!floatDragging) return;
if (floatDragging && !floatMoved) {
// Tap: toggle play/pause
audioStore.toggleRequest++;
}
floatDragging = false;
try { (e.currentTarget as HTMLElement).releasePointerCapture(e.pointerId); } catch { /* ignore */ }
}
// Clamp saved position to viewport on mount and on resize
@@ -1525,7 +1527,7 @@
onpointerdown={onFloatPointerDown}
onpointermove={onFloatPointerMove}
onpointerup={onFloatPointerUp}
onpointercancel={onFloatPointerUp}
onpointercancel={(e) => { floatDragging = false; try { (e.currentTarget as HTMLElement).releasePointerCapture(e.pointerId); } catch { /* ignore */ } }}
>
<!-- Pulsing ring when playing -->
{#if audioStore.isPlaying}